properly enable the skin layer properties on the player npc type

This commit is contained in:
Pyrbu 2023-06-15 22:47:34 +02:00
parent 0a1bbaf1f6
commit 09def38142

@ -35,7 +35,7 @@ public class NpcTypeRegistryImpl implements NpcTypeRegistry {
register(builder(p, "player", EntityTypes.PLAYER) register(builder(p, "player", EntityTypes.PLAYER)
.setHologramOffset(-0.15D) .setHologramOffset(-0.15D)
.addEquipmentProperties() .addEquipmentProperties()
.addProperties("skin_layers", "cape")); .addProperties("skin_cape", "skin_jacket", "skin_left_sleeve", "skin_right_sleeve", "skin_left_leg", "skin_right_leg", "skin_hat"));
// Most hologram offsets generated using Entity#getHeight() in 1.19.4 // Most hologram offsets generated using Entity#getHeight() in 1.19.4