From 09def381423be8dad8ce27b9bc2c0b67f606a5af Mon Sep 17 00:00:00 2001 From: Pyrbu Date: Thu, 15 Jun 2023 22:47:34 +0200 Subject: [PATCH] properly enable the skin layer properties on the player npc type --- .../main/java/lol/pyr/znpcsplus/npc/NpcTypeRegistryImpl.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/plugin/src/main/java/lol/pyr/znpcsplus/npc/NpcTypeRegistryImpl.java b/plugin/src/main/java/lol/pyr/znpcsplus/npc/NpcTypeRegistryImpl.java index 96b62cf..82a38e4 100644 --- a/plugin/src/main/java/lol/pyr/znpcsplus/npc/NpcTypeRegistryImpl.java +++ b/plugin/src/main/java/lol/pyr/znpcsplus/npc/NpcTypeRegistryImpl.java @@ -35,7 +35,7 @@ public class NpcTypeRegistryImpl implements NpcTypeRegistry { register(builder(p, "player", EntityTypes.PLAYER) .setHologramOffset(-0.15D) .addEquipmentProperties() - .addProperties("skin_layers", "cape")); + .addProperties("skin_cape", "skin_jacket", "skin_left_sleeve", "skin_right_sleeve", "skin_left_leg", "skin_right_leg", "skin_hat")); // Most hologram offsets generated using Entity#getHeight() in 1.19.4