hover stuff

This commit is contained in:
Pyrbu 2024-01-09 10:56:50 +01:00
parent 683e48a974
commit da4e46497c
18 changed files with 48 additions and 21 deletions

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<gray>Usage <gold>» <yellow>/npc property remove <gold><id> <property>
<gray>Command used to unset properties on npcs

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<gray>Usage <gold>» <yellow>/npc property set <gold><id> <property> <value>
<gray>Command used to customize npcs with custom properties

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<gray>Usage <gold>» <yellow>/npc center <gold><id>
<gray>Command used to move an npc to the center of the block it's currently occupying

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<gray>Usage <gold>» <yellow>/npc changeid <gold><id> <new id>
<gray>Command used to change the id of an npc

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<gray>Usage <gold>» <yellow>/npc create <gold><id> <type>
<gray>Command used to create an npc of a given type

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<gray>Usage <gold>» <yellow>/npc delete <gold><id>
<gray>Command used to delete an npc

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<gray>Usage <gold>» <yellow>/npc list
<gray>Command used to list all npcs

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<gray>Usage <gold>» <yellow>/npc lookatme <gold><id>
<gray>Command used to set the rotation of an npc to be looking at your current location

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<gray>Usage <gold>» <yellow>/npc move <gold><id>
<gray>Command used to set the location of an npc to your current location

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<gray>Usage <gold>» <yellow>/npc near <gold><distance>
<gray>Command used to check which npcs are within a given radius around you

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<gray>Usage <gold>» <yellow>/npc setlocation <gold><id> <x> <y> <z>
<gray>Command used to manually adjust an npc's location

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<gray>Usage <gold>» <yellow>/npc setrotation <gold><id> <yaw> <pitch>
<gray>Command used to manually adjust an npc's rotation

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<gray>Examples:
<gold>* <yellow>/npc teleport <gold>cool_npc1
<gold>* <yellow>/npc teleport <gold>my_npc
<gold>* <yellow>/npc teleport <gold>12
<gray>Usage <gold>» <yellow>/npc teleport <gold><id>
<gray>Command used to teleport yourself to an npc

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<gray>Examples:
<gold>* <yellow>/npc toggle <gold>cool_npc1
<gold>* <yellow>/npc toggle <gold>my_npc
<gold>* <yellow>/npc toggle <gold>12
<gray>Usage <gold>» <yellow>/npc toggle <gold><id>
<gray>Command used to enable or disable an npc

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<gray>Examples:
<gold>* <yellow>/npc type <gold>cool_npc1 zombie
<gold>* <yellow>/npc type <gold>my_npc skeleton
<gold>* <yellow>/npc type <gold>12 creeper
<gray>Usage <gold>» <yellow>/npc type <gold><id> <type>
<gray>Command used to change the type of an npc

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<gray>Examples:
<gold>* <yellow>/npc storage import <gold>znpcs
<gold>* <yellow>/npc storage import <gold>znpcsplus_legacy
<gold>* <yellow>/npc storage import <gold>citizens
<gray>Usage <gold>» <yellow>/npc storage import <gold><importer>
<gray>Command used to import npcs from a different npc plugin
<gray>Importers:
<gold>* <yellow>znpcs <gray>- Imports npcs from the ZNPCs plugin
<gold>* <yellow>znpcsplus_legacy <gray>- Imports npcs from legacy versions of ZNPCsPlus
<gold>* <yellow>citizens <gray>- Imports npcs from the Citizens plugin
<gray>Command used to import npcs from a different source

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<gray>Examples:
<gold>* <yellow>/npc storage reload
<gray>Usage <gold>» <yellow>/npc storage reload
<gray>Command used to re-load all npcs from storage
<red>Warning: This command will delete all unsaved changes to npcs

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<gray>Examples:
<gold>* <yellow>/npc storage save
<gray>Usage <gold>» <yellow>/npc storage save
<gray>Command used to save the currently loaded npcs to storage