remove already implemented properties from the comment

This commit is contained in:
Pyrbu 2023-08-05 00:28:55 +02:00
parent ec85ef3e24
commit 6eff7a3b6c

@ -55,23 +55,11 @@ public class EntityPropertyRegistryImpl implements EntityPropertyRegistry {
registerEnumSerializer(VillagerProfession.class); registerEnumSerializer(VillagerProfession.class);
registerEnumSerializer(VillagerLevel.class); registerEnumSerializer(VillagerLevel.class);
/* /*
registerType("glow", NamedTextColor.class);
registerType("fire", false);
registerType("invisible", false);
registerType("silent", false); registerType("silent", false);
registerType("skin", SkinDescriptor.class);
registerType("name", Component.class); registerType("name", Component.class);
registerType("look", false); registerType("look", false);
registerType("dinnerbone", false); registerType("dinnerbone", false);
// TODO: make all of these bukkit itemstack classes so api users wont have to add packetevents as a dependency
registerType("helmet", ItemStack.class);
registerType("chestplate", ItemStack.class);
registerType("leggings", ItemStack.class);
registerType("boots", ItemStack.class);
registerType("hand", ItemStack.class);
registerType("offhand", ItemStack.class);
registerType("using_item", false); // TODO: fix it for 1.8 and add new property to use offhand item and riptide animation registerType("using_item", false); // TODO: fix it for 1.8 and add new property to use offhand item and riptide animation
registerType("potion_color", Color.BLACK); registerType("potion_color", Color.BLACK);
registerType("potion_ambient", false); registerType("potion_ambient", false);